Taking inspiration from roguelikes like FTL and party games such as Overcooked OSRS Gold, Means Warp is a roguelike game that draws inspiration from party games like Means Warp sees players control the crew members of a ship, manning different systems, targeting weapons and performing repairs, and eventually taking a map of the tangled space.

For more information about Jagex's publishing This Means Warp, we spoke to Outlier Games' founders Paul Froggatt and Matt Rathbun, as well as Lead Product Manager for Jagex Robert Fox-Galassi for their thoughts on this exciting collaboration.

Like most indie developers, our first steps into the game business was through tinkering with game concepts and code over a long time before deciding to create something that was playable!

I've had 10 years of experience at Google before I decided to switch to game development full-time. Matt's experience spans Hollywood computers on movie sets, a stint with South Korean esports and mobile game development. We're so excited to share the progress we've made with This Means Warp.

A variety of video games have inspired an aspiring developer to develop their own. But it's rare to have a derivative work picked up by the same company that created the original title.

This, however, was the case with Brendan Malcolm, the one-man team at Australian developer Games By Malcs, whose idle RPG Melvor Idle has been published by Jagex who is the creator of RuneScape (a title that was at the heart of Malcolm's motivation behind his own project.

Melvor Idle strips away the images and 3D environments from RuneScape and other similar MMOs and distills it down into a game with a menu-based interface where players are able to manage their inventory, skills and quests. Combat encounters are fought or winning will earn you XP as well as loot that is then put into any skills tree or upgrades players select Buy RS Gold, while doing repetitive activities like crafting or woodcutting yields each of them benefits.